branderson

Games

My wife and I like to design and build games in our free time. Here are some of the projects we’ve worked on.

Archive 9 shown
A white 3D labyrinth with blue doors and hovering labels
1

Pathfinders

2-player VR dungeon crawler in which the VR player explores a dungeon while the second player uses the keyboard, mouse, and computer monitor to control an overhead camera to help guide the VR player, and a terminal to manipulate the dungeon.

A diagonal top-down screenshot of a 3D maze level made by importing a Tiled tilemap into the Unity game engine via TiledLoader. Purple enemies are placed throughout, along with a yellow player character
2

TiledLoader

Unity editor extension for loading Tiled Map Editor files into Unity, providing a 2D, tile-based workflow for designing both 2D and 3D levels.

A screenshot of a generated terrain, showing a rocky mountain to the left, sloping down to a flatter grassy plain covered in trees, with a flat, reflective lake to the right, and hazy, tree-covered mountains in the distance
3

Terrain Generator

Unity editor extension for generating procedural terrains both in the editor and at runtime. Capable of generating heightmaps and applying textures, details, and trees using a configurable, rule-based system.

The title screen of the game, showing a head-on view of a car with license plate 'GETLIT' in front of a cyan background. The title 'LIT LIMO' is displayed in large letters on top, with buttons for 'PLAY' and 'HOW TO PLAY' below it
4

Lit Limo

Classic GTA-like game in which the player runs down pedestrians.

▶ Playable in browser
A screenshot taken from the game, showing the blue player character swinging their white box 'sword' over their head, with red box enemies approaching and a defeated enemy falling apart beside them. The level around them is a blue cube
5

Kamikaze

Experimental 3D game made during a 12 hour game jam in which progression is linked to taking advantage of physics bugs common in other games.

▶ Playable in browser
The title screen of the game, showing the two factions, a burger on the left and a taco on the right, in front of a green background. The title 'FOOD FEUD' is displayed on top in large letters, with 'PLAY' and 'HOW TO PLAY' buttons displayed in smaller letters below it
6

Food Feud

Tower Defense game in which the player must defend their burger joint from being overrun by Tacos.

▶ Playable in browser
The title screen of the game, showing the title 'Dear Leader' in a cursive font over a yellowed sheet of paper which sits on a desk with a typewriter to the right, and various papers below it. Below the title, there are buttons in an all-caps serif font for 'CONTINUE', 'NEW GAME', 'LOAD GAME', 'SETTINGS', 'EXTRA', and 'QUIT'
7

Dear Leader

City-building game made in Unity with a dark sense of humour.

Two characters, one blue, one white, fighting using placeholder graphics. The blue player is attacking the white player, who is recoiling from the damage. Player 1 has 47% damage, and player 2 has 57% damage
8

Smash Game

2D Multiplayer fighting game similar to Super Smash Bros.

A screenshot of PyZelda, showing Link interacting with a sign showing 'Tail Cave' to the east and 'Toronbo Shores' to the south
9

PyZelda

Implementation of The Legend of Zelda: Link's Awakening in a custom game engine built on top of PyGame in Python.